ViSi: Input Objects
Details
Number | 4D-AN-00078 |
Difficulty | Medium |
Supported Processors | PICASO, DIABLO-16, PIXXI-28, PIXXI-44 |
Supported Environments | ViSi |
Description
This application note is intended to demonstrating to the user the basic of using the input objects of the Workshop IDE ViSi environment. Input objects in ViSi are those that respond to touch such as a slider, track bar, rotary switch, and others. They are useful as a means by which a GUI application gets an input from the user.
Prerequisites
- General: How to Update the PmmC for DIABLO-16
- General: Migrating from PICASO-SGC-GFX to PICASO
- General: How to Update the PmmC for PICASO
- General: Downloading an Application Program to RAM or Flash Memory
- General: Partitioning a micro-SD into FAT and RAW Components
- General: 4DGL Colour Constants
- ViSi: Getting Started with PICASO and DIABLO-16
- Designer or ViSi: How to Draw Pixels and Lines
- Designer or ViSi: How to Draw Circles and Rectangles
- Designer or ViSi: How to Draw Triangles and Polygons
- Designer or ViSi: GPIO Pins PICASO
- Designer or ViSi: Touch Detection
- ViSi: Winbuttons
- ViSi: Displaying Images from the uSD Card - WYSIWYG FAT16