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4DGL Workshop

Version 2.4 Beta (2.6Mb)
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4DGL Codebase

4DGL source code database

Introducing 4DGL

4DGL is a high level graphics oriented language that permits applications to be developed and run directly on the embedded PICASO and GOLDELOX processors on the 4D range of MicroOLED , MicroLCD and MicroVGA modules.

An extensive library of graphics, text and file system functions and the ease of use of a language that combines the best elements of languages such as C, Basic, Pascal, etc., permits rapid development of graphics oriented applications that do not require a separate host controller.

Table of content

4DGL Language Reference - Table of content
 

Disclaimer of Liability: You are using this product at your own risk. By using this product you agree that you will be responsible for any death or damages of any kind connected to or through the use of this product. 4D Systems is not responsible for special, incidental, or consequential damages resulting from any breach of warranty, or under any legal theory, including lost profits, downtime, goodwill, damage to or replacement of equipment or property, and any costs or recovering, reprogramming, or reproducing any data stored in or used with this product or any 4DGL products.

Copyright © 2008 by 4D Systems Pty Ltd. All rights reserved. "4DGL”, "4DGL Workshop", "4DGL Compiler" and the 4D logo, are trademarks owned by 4D Systems Pty Ltd. No part of this document may be reproduced or transmitted in any form or by any means, electronic or mechanical, for any purpose, without the express written permission of 4D Systems.  

Copyright © 2007 4D Systems Pty Ltd, Sydney, Australia - All Rights Reserved